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Animation

Animate

Enable to allow exporting of Animated objects and Cameras when this button is pressed.

Animate Objects

Enable to allow animating of Objects.

Animate Camera

Enable to allow camera animation.

Range

There are 3 different ways you can set the range of the animation.

Key Frames

Set a Start Frame and an End Frame. During export the objects, and cameras, will have their animation paths backed out between these two frames. When the user presses the button it will animate the objects and camera in Acrobat Reader.

Marker Start/End

Set a Start and End Marker. You can create markers using the Marker View. Then drag and drop Markers directly into the Start Frame and End Frame links.

Marker Length

Set a Start Marker. The length of the animation is then determined from the Marker itself.

You can create markers using the Marker View. Then drag and drop Markers directly into the Start Frame link.

Start Frame

The frame number to start the animation baking from.

End Frame

The end frame number where the animation baking stops.

Start Marker

A link to a marker to set the Start frame time for animation baking.

End Marker

A link to a marker to set the End frame time for animation baking.


Mode

There are 4 different animation play modes that you can currently use when playing animations in Acrobat Reader.

Reset To Start

The animation will play from the start and when it reaches the end it will reset the animation to the start frame and stop playing.

If the user presses the button multiple times it will reset to start and play again.

Stop At End

The animation will play from the start frame and stop at the end frame, leaving the objects at that location.

If the user presses the button multiple times it will reset to start and play again.

Ping Pong

The animation will play from the start frame to the end frame, then reverse direction and play backwards to the start, then repeat endlessly.

If the user presses the button multiple times then it will stop and start the ping pong animation.

Loop

The animation will play from the start frame to the end frame, then reset back to the start and play again on a continous loop.

If the user presses the button a second time it will stop the animation. A third time will restart it from the beginning.